Hank Hill

Neutral B- Propane
Hank places a propane tank on the ground, which acts as a trap. Pressing A beside the tank (on the ground) opens it, releasing damaging fumes (the fumes can't damage the user), and pressing A again closes it. Any open propane tank disappears after eight seconds or by pressing B besides it. Attacking the propane tank in any way (minus Unmasker) causes it to detonate, dealing 20% damage to anyone near. There can be two tanks at a time.

Side B- Yard Work
Another trap move of Hank Hill's, where he builds a wooden fence. The longer the B button is pressed, the taller it will be (2 planks at a time). If Hank gets hit while working, the fence harmlessly falls. After the fence is finished, it acts as a solid object. Only the summoner can destroy the fence with a strong attack, meaning that trap-removing abilites are useless against it, and falling debris from the fence damages.

Up B- Propaller
Hank flies with a jetpack fueled by propane for 3 seconds. Gas coming from the tank damages. Hitting him in the gas tank causes an explosion, doing 20% to anyone nearby. Hitting him in the front or pressing B cancels the recovery.

Down B- Object Throw
Hank holds out a baseball in one hand and a tomato in another hand. The object can be chosen by moving the control stick to the sides. Hank can latch up to three tomatoes on a opponent, slowing his or her land speed. The tomatoes unlatch after 8 seconds. Baseballs do decent damage and bounce off walls, including the aforementioned side B. Pressing A tosses the object, and pressing B undoes Hank's position.

Final Smash- Brocopter
Hank gets with Bill Dauterive and Jeff Boomhauer while wearing orange jumpsuits and carrying lanterns. Each of them form a back-to-back triangle before spinning around, hence the Final Smash's name. Anyone who gets hit by the lanterns gets burned. While in the spinning mode, the three friends can perform infinite jumps, which do major damage. The copter can be controlled, but the player should be careful not to KO Hank before 12 seconds are up.

KO
KO: awww

KO:2 agh

Star  KO: NOOOOOOOOOOOOOOOOO

Screen KO: NO

Taunts
Down Taunt- "I'm gonna kick your ass!"

Side Taunt- "What the heck are you doing?"

Up Taunt- "Yeah..."

Victories
Victory 1: Ambermind the people of this deviutity with propane and propane exesory

Victory 2: Laughs and sighs

Victory 3: Loser! You're a loser!

Lose: He feels like... fainted or something like that

Character Description
The patriarch of the Hill family, and the main character of the King of the Hill TV show. He takes his job as a propane salesman seriously.

Normal

 * Neutral attack -
 * Dash attack - Pushes forward
 * Forward tilt - Swings a hammer forward
 * Up tilt - Raises both of his arms
 * Down tilt -

Smash

 * Forward smash - Drives a lawnmower forward
 * Up smash -
 * Down smash - Throws a toolbox that explodes on contact with a solid surface

Other

 * Ledge attack -
 * 100% ledge attack -
 * Floor attack -
 * Trip attack -

Aerial attacks

 * Neutral aerial -
 * Forward aerial -
 * Back aerial -
 * Up aerial -
 * Down aerial -

Grabs and throws

 * Grab - Grabs the opponent
 * Pummel -
 * Forward throw - Attaches the opponent to a exploding propane tank and throws it forward
 * Back throw -
 * Up throw -
 * Down throw - Hammers the opponent eight times

Role In The Subspace Emissary
his role is currently unknown...

Trivia

 * Although he is most known for starring in King of the Hill, a much older Hank Hill is a side character in Beavis & Butthead.
 * When using his Final Smash, Hank is invincible, and has infinite jumps. Thus, theoretically, if he jumps offscreen and his FS ends, he will be Star KOed... by falling downward into the boundary of the stage. Also, if he is somehow launched upwards while up there, he can be launched infinitely and not KO.
 * His Moveset is the shortest one that Antilope has made.