Worst Hercules

Centaur Ride
Worst Hercules rides in a centaur.

Playstyle Origin
Like any portrayal of Hercules, Worst Hercules is supposed to be a very strong semigod in Dingo Pictures' adaptation but the poor animation of it instead makes him look more sloppy and weak. This means that he is a Risk-Rewarder with great moves that have really bad consequences that backfire if they're not played well.

Neutral B - Io Call
Worst Hercules calls his friend Io, who appears right behind him. When someone touch him, he will laugh, dealing 1% damage. Pressing B while he's out will make Io to throw a dead mouse with a can, which gives poison damage, or he can use Side B to kick Io away as a projectile, getting rid of him. Every 20 seconds, he will start talking with Hercules. Sometimes the dialogue can be short or really long. During the dialogue, Hercules can't move, meaning he is left open to attacks and so is Io, who can be KO'd individually like other Assist Characters.

Move Origin
Io is Hercules' companion and a major character in Dingo Pictures' Hercules. He talks with Hercules during the majority of the movie, mostly stating the obvious. The Mouse comes from the scene where they fight an Hydra, where Io uses a can with a mouse to distract the Hydra.

Side B - Unfitting Rock
Worst Hercules kicks a huge rock which flies in an angle. It breaks if it crushes with an opponent or a wall. It can charged, but the same properties stay. Any opponent with any attack can reflect the huge rock back at Hercules with more speed, except when the attacks have special effects to projectiles (Like Pure-Evil Bubble). When the rock is reflected however, Hercules can reflect it back as well, dealing even more damage and being faster, and this time the rock cannot be reflected by opponents at all.

Move Origin
This comes from a scene from the beginning of the movie, where Io and Hercules are walking and Io tells Hercules that there's a rock that annoys him because it doesn't fit with the landscape, so Hercules kicks it and they continue walking.

Up B - Underworld's Army
A bad-drawn Griffon appears under Hercules' feet, which floats as it flaps its wings. Hercules can now move freely dealing damage if he dashes into an opponent. Pressing B to kick the Griffon (Dealing damage) and stop the attack. Hercules will only be damaged if he is hit during the flight, as the Griffon has no hitbox.

Move Origin
This move comes from the ending of the movie, where Hercules has to fight against the Underworld's Army. One of their troops are the Griffons, that Hercules defeats by just kicking them.

Down B - Worst Sword
Hercules gets his worst sword, and will counter attack anybody who hits him by stabbing with the sword three times. What separates the move from a regular counter is that if he fails, he will be forced to stay in a stance that limits his movement, as he can move with no jumps within a limited space. It also gives Hercules a new moveset.

Neutral B - Stab
Just stabs the opponent three times.

Side B - Sword Throw
Throws his sword in the straight line. But you have to wait to use it again.

Up B - Upper Sword Throw
Same as Sword Throw, but thrown upwards.

Down B - Remove Sword
Just removes his sword.

You have to wait to use it again if you get damaged as well.

Move Origin
Hercules uses his sword twice in the movie. First, when he's fighting a Dragon, and then he uses it again agains the Hydra. This move mimics his poorly made fighting animation.

Final Smash - Lion's Struggle
After a brief cutscene, Hercules moves back and forth during a few seconds, forcing opponents to do the same if they were in front of him Then, he grabs the trapped opponent and spins around before stepping on them, dealing 40% of damage in total. If another opponent gets close to him during the fight, they will get damaged. But if you don't catch anyone, he will spin around anyways, dealing 30% damage to himself.

Move Origin
This comes from the scene where Hercules fights a Lion that ressembles Simba from The Lion King (inspiring the name of the attack). He defeats him by grabbing him, spin around and then stepping on him.

KOs Sounds
KOSFX1: "Uh!"

KOSFX2: "No!"

Star KOSFX: *Screams*

Screen KOSFX: *cough*

Taunts
Up Taunt: "I'm Hercules. Sovereign of all the Greeks and Immortal Being"

Side Taunt: (Laughs) "Don't make me laugh"

Down Taunt: *Sits down*

Victory Poses/Losing Pose

 * Option 1: "Did you see that? That was great!"
 * Option 2: "Well, looks like I defeated all of the them."
 * Option 3: *Stand next to a treasure chest with Io*
 * Losing Pose: *Sit down the same way as his Down Taunt*

Victory Theme
The first few segment from Glare Pu Petas, the song used as the main theme of Dingo Pictures' Hercules.

Normal

 * Neutral attack - Punches forwards.
 * Dash attack -
 * Forward tilt - Kicks in a similar fashion to his Side B.
 * Up tilt -
 * Down tilt -

Smash

 * Forward smash - Holds Worst Euristheus in front of him and shakes him repeatedly before letting him fall into the ground.
 * Up smash - Throws a rock upwards which then falls on his head.
 * Down smash - Stomps a rock downwards.

Other

 * Ledge attack -
 * 100% ledge attack -
 * Floor attack -
 * Trip attack -

Aerial attacks

 * Neutral aerial -
 * Forward aerial -
 * Back aerial -
 * Up aerial -
 * Down aerial -

Grabs and throws

 * Grab - Dashes forwards as he grabs with both hands. You can hold down the grab button to make Hercules stand still doing a fighting stance.
 * Pummel -
 * Forward throw - Tosses the opponent with both hands over his head.
 * Back throw -
 * Up throw -
 * Down throw - Puts the opponent on the ground and steps on them.

Animal
Dalmatian 3 - You only move and deal damage by rolling.

Art
Mount of the Gods - Simply a painting of Worst Olympus.