60's Batman

60's Batman is the 20th fighter in Lawl Nova.

Batman uses his various Bat-Contraptions in order to get out of sticky situations. He can also call his trusty sidekick Robin to help him out.

To the Bat-Whatever!
60's Bat drives onto the stage with a vehicle, which vehicle depending on the stage layout.
 * Stages with floor for walkoffs have the Batmobile.
 * Stages with water for walkoffs have the Bat-Boat.
 * Stages with nothin' for walkoffs have the Bat-Copter.

Playstyle Origin
In the 60's show of Batman, he and Robin almost always work together as a team, especially during fights. The only times when they work separately is when the other is kidnapped or are forced apart. This explains his Tag Team system in Lawl Nova since he benefits from having Robin by his side at any given point.

Neutral B: Come on, Robin!
Batman calls The Boy Wonder, who comes down from the Bat-Pole. He'll follow Batman around and even mimic his normal attacks (though with a bit of startup-lag). Robin can be KO'd like most Assist Characters, and you will have to wait in order to summon him again.

Using your Neutral B with Robin on your side will make him shoot the Bat-Charge Launcher, with bullets that'll explode upon contact. Although it's strong, you can only use it once per Robin. While Robin doesn't have his own Specials, he'll provide Batman will improvements on his if they are together.

Move Origin
This move is based on how Batman teams up with Robin on the 60's show, something that happens in almost every episode. The way Robin arrives to the stage is via a Bat-Pole, a pole that connects the Wayne Manor with the Batcave, which also appears in almost every episode.

The Bat-Charge Launcher, however, is a Bat-Gadget that Robin uses in "Batman: The Movie" to shoot at The Penguin's Submarine. This gadget later reappeared in the show (sometimes with the name "Bat-Zooka") as well as the tribute animated film "Batman: Return of the Caped Crusaders".

Side B - Shark Repellent Bat-Spray
Batman takes his Shark Repellent Bat-Spray and sprays in front of him as long as you hold down B. You can also aim the spray upwards and downwards, and if you aim it backwards, Batman will apply the spray on himself, creating a shield that causes damage and hitstun, and it will make Batman faster. The spray will get progressively smaller the more you keep using it.

If you use it in midair and aim downwards, Batman will create a Shark and will apply the spray on it, dropping it down and making it explode. You'll have to wait 15 seconds for another exploding shark, though. Other sharks will just do damage.

With Robin, Batman will use the "(Character) Repellent Bat-Spray", which has more range, lasts longer and does extra damage to an specific character, although it cannot be used to summon sharks. Like with Sheldon Cooper's Paintballs, the character the repellent is for is decided by the color (Red being P1, Blue being P2, Yellow being P3 and Green being P4. Batman cannot get his own color).

Move Origin
In a scene from the movie, Batman gets attacked by a shark while climbing the ladder of an helicopter. In order to get rid of the shark, he asks Robin to give him his "Shark Repellent Bat-Spray", which he uses on the shark to make it fall into the ocean and explode. When Robin is looking for the Bat-Spray, we see a series of other Ocean Creature Repellent Bat-Sprays, which is the inspiration for the "(Character) Repellent Bat-Spray".

Up B - Bat-Climb
Batman throws his Bat-Hook upwards, which he can use to grab into ledges. After hooking something, you have to press Up or Down to climb it, and you can press left or right to swing the rope. Unlike other grappling hooks, Batman cannot use it to grab opponents, as the hook will just deal damage.

With Robin, the Bat-Hook has now unlimited range and it is even able to hook-up the upper-edge of the screen, at the exchange of Batman and Robin's speed being much slower. If you press B while climbing the rope with Robin, a window will appear in front of them than summon a cameo character, who will use an attack (most commonly a projectile) and leave. The cameo characters will be the rivals of the characters on-screen (Batman included) or Assist Trophies, though the latter are rare and only show up if the Assist Trophy item is turned on.

Move Origin
The Bat-Hook is a recurring Bat-Gadget that appears in almost every Batman-related work, including the 60's Show. Consisting of a Batarang tied to a Bat-Rope, this is basically a grappling hook that Batman uses to latch on things and climb upwards. In the 60's Show there was a running gag consisting of windows being opened by guest stars while Batman and Robin were climbing, which is the inspiration to the cameo summons.

Down B - Bat-Gauge
Batman places an explosive Bat-Gauge on the battlefield. Hold down B and move in a direction to place a fuse along with the Gauge. Attack the fuse with a fire or electric attack, and the Gauge will light up and explode. If there is no fuse, attacking the gauge will not be enough. The fuse can also deal damage. The longer the fuse, the stronger the explosion.

Down B 2: Bat-Lazer Gun
When the Bat-Gauge is placed, Batman's Down B will become the Bat-Laser Gun: a basic electric projectile that can be used to light up the fuse more conveniently.

With Robin, he will stay near where you placed the Gauge. He won't follow you, but he will mimic your attacks. The explosion cannot damage Batman, but it can damage Robin.

Move Origin
In the episode "Smack In The Middle", in order to rescue Robin from The Riddler, Batman uses a Bat-Gauge connected to a fuse that he lights up with the use of a Laser Gun. After the fuse goes out, the Bat-Gauge explodes, causing a hole in The Riddler's secret base.

Final Smash - "Somedays, you just can't get rid of a bomb"
Batman carries a bomb and says "Somedays, you just can't get rid of a bomb!" With the bomb, you can run and jump, and press B to throw it. If the bomb gets attacked, it will explode instantaneously. Although Robin can get exploded, Batman will hide under some pipes if he doesn't throw it in time. The bomb will explode in 15 seconds if nothing is done to it.

Move Origin
In the movie, there's a part in which Batman finds out a bomb inside a bar from the port. He then picks the bomb and goes around the port finding a place where he can get rid of it without causing any damage. After going around the entire port without finding any place to get rid of it, he says "Somedays, you just can't get rid of a bomb" and goes away. At the end, the bomb explodes while Batman was carrying it, but he was able to hide under some pipes to protect him from the explosion.

KO Sounds
KO Sound 1: *Trumpet Blare 1*

KO Sound 2: *Trumpet Blare 2*

Star KO Sound: "You...criminal!"

Screen KO Sound: *POW*

Taunts

 * Up Taunt: "Precisely!"
 * Side Taunt: "You fiendish devil!"
 * Down Taunt: *Summons Robin to say a "Holy" Line*

Victory Pose/Losing Pose

 * Option 1: "Our job is finished."
 * Option 2: *Dances*
 * Option 3: *Shakes hands with Robin in the Cartoon Segment*
 * Option 4 (Teamed Up with 60's Batgirl): *Batman shakes hands with Batgirl and Robin*
 * Lose/Clap: *He and Robin are tied up, as if they were captured*

Normal

 * Neutral attack-
 * Dash attack- Batman surfs the ground with a yellow surf board.
 * Forward tilt- Kicks forwards.
 * Up tilt- Performs a shot hop.
 * Down tilt-

Smash

 * Forward smash- Batman punches forwards. If he hits someone with this, a "POW!" explosion will show up.
 * Up smash- Batman uppercuts. If he hits someone with this, a "BIFF!!" explosion will show up.
 * Down smash-

Other

 * Ledge attack-
 * 100% ledge attack-
 * Floor attack-
 * Trip attack-

Aerial attacks

 * Neutral aerial-
 * Forward aerial-
 * Back aerial-
 * Up aerial- Batman creates a spider web over his head and electrocutes it using the Mini-Charge 5000 Volts.
 * Down aerial- Batman shoots water downwards with the Bat-Fire Extinguisher.

Grabs and throws

 * Grab- Batman throws the Bat-Magnet at the opponent and grabs them. Works as a tether grab.
 * Pummel-
 * Forward throw-
 * Back throw-
 * Up throw- Batman puts the opponent inside the Bat-Zooka and shoots them upwards.
 * Down throw-

Animal
Exploding Shark - You can move only by jumping. Jump into an opponent to go off, dealing damage to them and you.

Art
"The Bat Signal": A picture of the Batman Overlight Symbol from the Cartoon Segment.

Trivia

 * The original video on Youtube was blocked by FOX for using the footage of the movie. It was later reuploaded on Youtube without the intro, but the original version can still be found on Vimeo.